December 2025 Updates

Silent Horizons 2 - Update 1.12

  • Large rework of sky(scattering) and fog across all presets (NAT, Obsidian and Universal)

    • All NAT and Obsidian weathers have received a ton of changes to support an “infinite horizon” (i.e. no or barely noticeable horizons seam)
      NOTE: This is not a perfect solution and depends on a lot of factors like the installed atmosphere and cloud meshes but it should provide a substantial improvement in most cases
    • Fog has been overhauled across the board, eliminating any remaining “fog lines”
    • Improved NAT gradient colors
    • All of Obsidians clear weathers have undergone a sizeable rework
    • Improved Obsidians ambient lighting across the board
  • Replaced and unified water colors for every NAT and Obsidian weather to help with water mod compatibility

  • Improved handling of LOD water

  • Improved AO/IL balancing

  • Depth of Field focusing time is now part of the Focus group and can be adjusted per-camera

  • A bunch of sunsprite additions and changes:

    • Added sun threshold and weather separation to sun parameters
    • Added ratio and vignette inversion to ghost flares
    • Ghost flares have individual offset movement controls now, making it possible to animate movement manually instead of relying on generated patterns
    • The starburst is now animated and has improved pseudo-AA

Silent Horizons 2 - Update 1.12.1

  • Fine-tuned sky and reflective IBL brightness for all weathers to improve compatibility and balance with the new settings

Silent Horizons 2 - Update 1.12.2

  • Added and overhauled LUX “interior weathers” (Apocrypha, Glacial Crevice, etc.) via KreatE
  • Fixed the sun being too bright and large for interiors with full sky rendering (e.g. Midnight Sun mod)

KreatE 1.4

  • Added time scale slider to the time control menu
  • Added drag and drop support to color matrix rows and columns, allowing for quick and easy editing of entire times of day or color types
  • Active records are now displayed at the top of the list and at their usual spot instead of moving to the top only
  • Cloud layers can now have names instead of just being numbered. Rename them from their context menu (right click)

KreatE 1.4.1

  • Fixed older presets sometimes not upgrading automatically
  • Made termination logging optional to not clog up the log file with unrelated errors. Can be re-enabled under advanced settings