December 2025 Updates
Silent Horizons 2 - Update 1.12
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Large rework of sky(scattering) and fog across all presets (NAT, Obsidian and Universal)
- All NAT and Obsidian weathers have received a ton of changes to support an “infinite horizon” (i.e. no or barely noticeable horizons seam)
NOTE: This is not a perfect solution and depends on a lot of factors like the installed atmosphere and cloud meshes but it should provide a substantial improvement in most cases - Fog has been overhauled across the board, eliminating any remaining “fog lines”
- Improved NAT gradient colors
- All of Obsidians clear weathers have undergone a sizeable rework
- Improved Obsidians ambient lighting across the board
- All NAT and Obsidian weathers have received a ton of changes to support an “infinite horizon” (i.e. no or barely noticeable horizons seam)
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Replaced and unified water colors for every NAT and Obsidian weather to help with water mod compatibility
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Improved handling of LOD water
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Improved AO/IL balancing
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Depth of Field focusing time is now part of the Focus group and can be adjusted per-camera
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A bunch of sunsprite additions and changes:
- Added sun threshold and weather separation to sun parameters
- Added ratio and vignette inversion to ghost flares
- Ghost flares have individual offset movement controls now, making it possible to animate movement manually instead of relying on generated patterns
- The starburst is now animated and has improved pseudo-AA
Silent Horizons 2 - Update 1.12.1
- Fine-tuned sky and reflective IBL brightness for all weathers to improve compatibility and balance with the new settings
Silent Horizons 2 - Update 1.12.2
- Added and overhauled LUX “interior weathers” (Apocrypha, Glacial Crevice, etc.) via KreatE
- Fixed the sun being too bright and large for interiors with full sky rendering (e.g. Midnight Sun mod)
KreatE 1.4
- Added time scale slider to the time control menu
- Added drag and drop support to color matrix rows and columns, allowing for quick and easy editing of entire times of day or color types
- Active records are now displayed at the top of the list and at their usual spot instead of moving to the top only
- Cloud layers can now have names instead of just being numbered. Rename them from their context menu (right click)
KreatE 1.4.1
- Fixed older presets sometimes not upgrading automatically
- Made termination logging optional to not clog up the log file with unrelated errors. Can be re-enabled under advanced settings